Win tricks for territory or lose them for church and marriage in this Irish area-control trick-taker.
Vibe's take
trick-taking drives strategy, area control, win/lose both reward, medieval Irish, political
Who it's for
Trick-taking fans who want a game where the mechanic drives real strategic decisions.
Not for you ifβ¦
You want pure trick-taking. The area control layer adds complexity some may not want.
Compete for the High Kingship of medieval Ireland through trick-taking that drives area control, marriage alliances, and church influence. Win tricks to claim territories, but losing tricks gives you access to powerful side actions: church donations, Viking raids, and political marriages. The brilliant tension: winning and losing tricks both provide valuable but different rewards. Map control determines end-game scoring, while the trick-taking creates the engine that drives everything.
Players
Duration
60β90 min
Ages 12+
Complexity
2.6 / 5 β MediumBGG Rating
6.8/10
Rank #722
4.9k ratings
Published
2021
Designed by
Peer Sylvester
Published by
ζ ͺεΌδΌη€Ύγ±γ³γγ« (KenBill), Origames, CMON Global Limited, Osprey Games, Portal Games, Boardgame Mall, Fox in the Box, MeepleBR
Sounds like your kind of game?
Win tricks for territory or lose them for church and marriage in this Irish area-control trick-taker.
Amazon.com β