Build a haunted house's multigenerational story across 14 legacy sessions with betrayal and horror.
Vibe's take
legacy discovery, horror exploration, traitor reveals, multigenerational narrative, permanent consequences
Who it's for
Betrayal fans who want a campaign that gives permanent meaning to every haunted exploration.
Not for you ifโฆ
You dislike legacy games or need balanced competitive play. Haunt balance varies by chapter.
A legacy campaign that builds a haunted house's history across generations. Over a prologue and thirteen chapters spanning decades, your family explores the growing mansion, adding room tiles, stickers, and permanent changes to the board and rules. Each chapter features a unique haunt where one player typically betrays the group. The legacy elements mean your decisions echo across sessions: rooms you discovered, items you found, and people who died become part of the house's permanent story. The definitive evolution of Betrayal at House on the Hill.
Players
Duration
45โ90 min
Ages 12+
Complexity
2.9 / 5 โ MediumBGG Rating
6.9/10
Rank #611
5.4k ratings
Published
2018
Language
Heavy text
Designed by
Brian Neff, Rob Daviau, JR Honeycutt, Andrew Veen, Noah Cohen, Ryan Miller
Published by
Avalon Hill
Sounds like your kind of game?
Build a haunted house's multigenerational story across 14 legacy sessions with betrayal and horror.
Amazon.com โ