Wildlands

A fantasy skirmish where each faction's own card deck decides how its miniatures fight.

πŸ‘₯ 2–4 players⏱ approx. 60 minπŸͺ„ A round to warm up10+
β˜… 6.5 Β· BGG #1,261

Who it's for

You want a miniatures skirmish with cards instead of a fat rulebook. Good for four players who like tactical bluffing.

Not for you if…

You want a story-driven campaign or deep customisation. This is a tight skirmish, not a sprawling war game.

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Vibe's take

Tactical and tricky: you juggle a hand of cards while guessing what your opponents hide. Fights feel quick and decisive, with room for clever interrupts.

About this game

Wildlands is a fantasy skirmish game from Martin Wallace, set in a kingdom that fell when its capital did. Two to four players each lead a rival faction with its own deck of cards that shapes how its warriors fight: some shoot from range, some rely on brute strength, others on the bond between their characters. You play cards, move your miniatures across the battlefield and try to outmanoeuvre the others. Its sweet spot is the middle ground between a light miniatures game and a full tabletop war. A game takes around an hour, and the different factions give it a lot of variety from one round to the next.

Distinct factions with their own card decksSecret deployment and surprise attacksMiniature skirmish by Martin Wallace

By the numbers

Players

Best at 4 playersWorks with 2–4

Duration

30–60 min

Ages 10+

Complexity

2.2 / 5 β€” Light

BGG Rating

6.5/10

Rank #1,261

3.8k ratings

Published

2018

Designed by

Martin Wallace

Published by

Osprey Games

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