Back

What the Heck?

Bid your cards one to fifteen in secret, grab the good prizes and dump the bad ones on someone else.

What the Heck? strips bidding down to its bones. Everyone holds the same fifteen cards, numbered one to fifteen. Each round a prize tile is drawn, worth anything from minus five to plus ten points, and everyone secretly picks one card and reveals it at once. For a good prize, the highest card takes it. For a bad one, the lowest card gets stuck with it. If two players tie for highest or lowest, they cancel each other out and the prize slides to the next in line. It is a tiny game of bluffing and second-guessing that takes about twenty minutes, and it is never as simple as it looks.

Identical hands of cards one to fifteenPrizes from minus five to plus tenTies cancel and push the prize onward

Who it's for

You enjoy bluffing and second-guessing, and want a tiny bidding game with a few friends that finishes in about twenty minutes.

Not for you if…

You want lots of choices or a theme. This is a stripped-down bidding puzzle.

Vibe's take

Tense and snappy. Each reveal is a mini cliffhanger, and the real fun is trying to out-guess the table about who will play high and who will play low.

#3,091 on BGG

of over 30,000 ranked board games

Published 1988 · 38 years ago

older than 97% of games

In 5,211 collections

collected more than 60% of games

2–5 players · ages 6+

Best with 5 · publisher: 7+

about 20 min

shorter than 84% of games · typical 30–90 min

Complexity: light

Explained in 5 minutes · 1.2 out of 5 · lighter than 86%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive

Theme & categories