Warmachine Prime Mk II

Send steam-powered warjacks and battlemages crashing across the Iron Kingdoms in a faster, meaner ruleset.

πŸ‘₯ 2–4 players⏱ approx. 60 minπŸͺ„ Takes some learning12+
β˜… 6.0 Β· BGG #3,060

Who it's for

Wargamers who already know they want deep army-building and tactical miniatures combat, and who like their fantasy with a heavy dose of steam and iron.

Not for you if…

If you're looking for a quick filler game or don't want to commit to learning a full tournament-grade ruleset and army list, this core book is a bigger investment than that.

🦊

Vibe's take

Aggressive and fast-clock β€” Mk II trims the fat so combat hits hard early, with every warjack collision and spell feeling like it could swing the whole battle.

About this game

Warmachine Prime Mk II is the core rulebook for the second edition of the steam-powered fantasy wargame, where six-ton warjacks collide like runaway locomotives and battlemages set the field ablaze with arcane fire. It streamlines the original ruleset to play faster and more aggressively, while detailed unit profiles bring the warring nations of the Iron Kingdoms to life. Everything you need to field an army and start swinging is inside.

Steampunk fantasy warjacksFaster, more aggressive rulesetDeep Iron Kingdoms lore
By the numbers

Players

Best at 2 playersWorks with 2, 4

Duration

60 min

Ages 12+

Complexity

3.7 / 5 β€” Heavy

BGG Rating

6.0/10

Rank #3,060

801 ratings

Published

2010

Language

Heavy text