Cooperative racing by feel, with no board and no reference points.
A cooperative racing game with no board and no track: you push your car across the table by feel and the group has to finish in exactly the right order.
Who it's for
Groups who enjoy dexterity-flavoured cooperative games with a strange central idea.
Not for you ifβ¦
You want precise rules and measurable outcomes rather than estimation by eye.
Vibe's take
Silly and surprisingly tense β you nudge a car forward, everyone squints at it, and the whole group's finish depends on how well they read your hand.
newer than 95% of games
collected more than 17% of games
Best with 5 or 6 Β· publisher: 8+
shorter than 93% of games Β· typical 30β90 min
Explained in 5 minutes Β· 1.3 out of 5 Β· lighter than 81%