Villa Paletti

A stacking game where the only way to build your tower higher is to pull out the pillars holding it up.

πŸ‘₯ 2–4 players⏱ approx. 30 minπŸͺ„ Rules in 5 min6+
SdJ 2002β˜… 6.1 Β· BGG #2,742

Who it's for

Families and dexterity game fans who enjoy watching tension build literally, floor by shaky floor, until it all comes down.

Not for you if…

Physical dexterity challenges and sudden-death endings that abruptly stop the game are not your idea of fun.

🦊

Vibe's take

tense, wobbly, dramatic, quick, hilarious

See how it plays

About this game

Villa Paletti asks you to build a tower upward using the very pillars holding it up, and that contradiction is the entire game. On your turn you roll for a floor, then pull a supporting pillar from somewhere below to place a new platform on top, which means every addition weakens the structure it depends on. Panic sets in fast as the tower climbs and the safe pillars run out, until someone's careful pull sends the whole thing crashing down and ends the game on the spot. This Spiel des Jahres winner turns simple dexterity into genuine, laughing-out-loud tension.

Pull pillars to add new floorsSudden-death collapse endingSpiel des Jahres 2002 winner

By the numbers

Players

Best at 4 playersWorks with 2–4

Duration

30 min

Ages 6+

Complexity

1.2 / 5 β€” Very Light

BGG Rating

6.1/10

Rank #2,742

4.5k ratings

Published

2001

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