A trick-taking duel where some of your own cards are secretly built to help the enemy.
Who it's for
Trick-taking players and light wargamers who want a short, tense two-team card duel with real historical texture.
Not for you if…
You want a cooperative or purely competitive feel–Verdun's forced-help mechanic and casualty math ask for a colder, more calculating mindset.
Vibe's take
Grim and calculated–every trick carries weight, and the constant push-pull of helping your opponent while protecting your own position keeps tension high throughout.
Verdun reimagines the WWI battle as a tense trick-taking duel between German and French sides, playable 1v1 or as 2v2 partnerships. Some of the cards you're forced to play actually help your opponent, so timing your losses becomes as important as timing your wins. Teams alternate as Attacker across up to three rounds, fighting over fortifications and assets while trying to minimize their own casualties.
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Players
Duration
30 min
Ages 14+
Complexity
2.0 / 5 — LightBGG Rating
5.6/10
Rank #12,971
110 ratings
Published
2025