Deck building meets railway construction on a shared map where every track laid adds waste to your deck.
Who it's for
Deck-building fans who want a spatial element that makes card purchases matter on a shared competitive map.
Not for you ifβ¦
You prefer pure deck builders without board elements or want more thematic depth from your train games.
Vibe's take
deck-building efficiency, spatial network planning, waste management pressure, railway satisfaction
Dominion meets railways as deck building drives network construction across a shared board. Buy cards to improve your deck, then use them to lay track and build stations in Japanese cities. The board adds a spatial dimension that pure deck builders lack: occupying the same city as opponents costs extra, and station placement creates area-majority scoring. Waste cards from building force you to manage deck bloat, adding a layer of efficiency pressure.
Get it
from β¬35
Players
Duration
45 min
Ages 10+
Complexity
2.4 / 5 β LightBGG Rating
6.8/10
Rank #809
8.7k ratings
Published
2012
Language
Moderate text
Designed by
Hisashi Hayashi
Published by
OKAZU Brand, Alderac Entertainment Group, Japon Brand, Pegasus Spiele, Game Harbor, Filosofia Γditions