A dense garden puzzle on paper, now with a twelve-chapter campaign.
A roll-and-write about backyard farming built on the Indigenous three-sisters planting technique, now with a twelve-chapter campaign that layers new content onto the award-winning original.
Who it's for
Roll-and-write fans who want more than a single sheet and enjoy a campaign that keeps unfolding across sessions.
Not for you ifβ¦
You prefer direct player interaction over everyone optimising their own paper garden in parallel.
Vibe's take
Quietly absorbing and combinatorial β each die result opens three tempting doors and closes two, and the campaign keeps handing you new levers just as you master the old ones.
newer than 95% of games
collected more than 27% of games
Best with 2 or 3 or 4
longer than 62% of games Β· typical 30β90 min
Takes some learning Β· 2.8 out of 5 Β· heavier than 76%