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The Great Heartland Hauling Co.

Haul goods across the American Midwest with a hand of five cards and a trailer that never has enough room.

You drive a truck across America's Midwest, taking jobs from big suppliers and trying to make a living. The board is built from cards, so it looks different every game. You pick up goods and drop them off by playing matching cards from your hand, but your trailer has limited space and your hand holds only five cards. Some towns make goods cheaper to load, others pay more but cost you fuel and time to reach. It is a small, clever card game about routes, timing and managing what you carry. Two to four players, about half an hour, and a nice change from fantasy and war.

Pick up and deliver goods across the MidwestBoard built from cards, new each gameFive cards in hand and a small trailer

Who it's for

You want a short, clever card game with a down-to-earth theme and a different map every time.

Not for you if…

You want a lot of player conflict or a big, dramatic theme. This is a calm optimization puzzle.

Vibe's take

Tidy and puzzly, like planning a delivery route with a limited toolbox. Each card does double duty, so you are always weighing the move against the cargo.

#2,272 on BGG

of over 30,000 ranked board games

Published 2013 Β· 13 years ago

older than 70% of games

In 4,187 collections

collected more than 51% of games

2–4 players Β· ages 10+

Best with 3

about 30 min

shorter than 69% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 1.8 out of 5 Β· lighter than 62%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive