Two accomplices plan and run a train heist without being able to talk it through.
A two-player cooperative heist set in 1960s Scotland, where limited communication and asymmetric roles mean you must read your partner's plan rather than discuss it.
Who it's for
Duos who love cooperative games where the challenge is understanding each other, not defeating a system.
Not for you ifβ¦
You want open table talk with your partner, or you prefer cooperative games that also work with a larger group.
Vibe's take
Nervy and intimate β the silence between you does the heavy lifting, and misreading a partner's signal hurts more than any bad draw.
newer than 95% of games
collected more than 23% of games
Best with 2 Β· publisher: 14+
shorter than 51% of games Β· typical 30β90 min
Takes some learning Β· 2.8 out of 5 Β· heavier than 79%