Hike through the wilderness, paint the best views and sell your landscapes for Renown over six short days.
You are a landscape painter, and the best views are never next to the car park. Over six days you plan your route, hike across a wilderness laid out as a grid of cards, and paint whatever landscapes you pass. Everyone picks a planning card at the same time, so you never know quite how far the others will wander. At the end of each day you can sell paintings for commissions that pay Renown, or hang on to them, because finished landscapes also count at game's end. Daily goals add a little pressure to where you walk. It is a small, quiet game about walking, collecting and timing, played alone or with up to four, in around twenty minutes.
Who it's for
You like a calm, pretty little game with real route-planning, and you are playing alone or with up to three friends over a short break.
Not for you ifβ¦
You want direct conflict or a big engine to build. This one is a gentle puzzle about timing and walking.
Vibe's take
Quiet, outdoorsy and a little tactical. You plan in secret, watch where the others end up, and spend the day shaving steps off your route.
newer than 51% of games
collected more than 51% of games
Best with 3 or 4
shorter than 84% of games Β· typical 30β90 min
Explained in 5 minutes Β· 1.7 out of 5 Β· lighter than 67%
Most people rate it similarly
A few terms, easy to look up