Build railways, haul goods, and outmaneuver rival networks
Who it's for
Players who enjoy logistical puzzles and train themes. Best at 4-5 players who appreciate economic tension without excessive downtime.
Not for you ifβ¦
Skip if train games bore you or you prefer games with catch-up mechanics. Early mistakes compound quickly.
Vibe's take
Tight, calculated, competitive, rewarding
Martin Wallace's refined take on railway building where players lay track, upgrade locomotives, and deliver goods across a network. Tight resource management and route planning create constant tension as you balance building infrastructure with actually using it.
Get it
from β¬22
Players
Duration
90 min
Ages 12+
Complexity
3.5 / 5 β MediumBGG Rating
7.2/10
Rank #340
10k ratings
Published
2009
Designed by
Martin Wallace
Published by
Phalanx Games B.V., Hobby World, Phalanx Games Deutschland, Phalanx Games Polska, Devir, Mayfair Games, Swan Panasia Co., Ltd., Edge Entertainment