Fill your mountain board with meadow tiles in Uwe Rosenberg's spring-hike puzzle, the last of his trilogy.
Spring has come to the mountains, the snow is retreating, and the marmots are waking up. You are out hiking, and you need snacks and a clear route to earn that edelweiss pin. In practice, Spring Meadow is Uwe Rosenberg's tile-laying puzzle: you fit meadow tiles, with zero to two holes, onto your own mountain board, and every time you create or enlarge a group of holes you get bonus tiles. It is the third part of his puzzle trilogy after Cottage Garden and Indian Summer, a bit more interactive than those, and it sits between them in difficulty. A solo mode is included, and it takes about an hour.
Who it's for
You like Rosenberg's tile puzzles, want a relaxing hiking theme, and enjoy playing solo or at two to four.
Not for you ifβ¦
You want direct confrontation or a rich story. It is a calm, spatial puzzle with a light theme.
Vibe's take
Quiet, tidy and pleasantly absorbing. You hum while rearranging your plan, then notice that someone else just took the tile you wanted.
newer than 51% of games
collected more than 47% of games
Best with 2 or 4 Β· publisher: 10+
longer than 62% of games Β· typical 30β90 min
One warm-up round Β· 1.8 out of 5 Β· lighter than 62%
Most people rate it similarly
Playable without the language