Race against the soundtrack to produce and deliver goods, where every action burns one of your two sand timers.
Space Dealer (2006) is played in real time to a 30-minute soundtrack or a timer, and everyone plays at once. You start on your own planet with a power generator and a mine, and race to produce goods and deliver them to each other, which scores points for you and for the recipient, or to neutral planets. You can also research, which improves your abilities and brings new cards into play. The catch: everything, from producing to moving ships to playing cards, costs at least one flip of a sand timer, and each player owns only two. Three to four players, or up to eight with a second copy.
Who it's for
You like real-time chaos with simultaneous actions and a group that enjoys frantic delivery races.
Not for you ifβ¦
You hate real-time pressure or need quiet thinking time. There is no pausing here.
Vibe's take
Frantic and cooperative-competitive. At the start you have all the time in the world, then the sand runs and you discover how little you had.
older than 85% of games
collected more than 32% of games
Best with 4 Β· publisher: 10+
shorter than 69% of games Β· typical 30β90 min
One warm-up round Β· 2.4 out of 5 Β· heavier than 66%
A normal range of ratings
Playable without the language