Sleeping Gods: Distant Skies

Your plane falls through a 1937 sky portal, and the way home is buried in an atlas of stories.

👥 1–4 playersapprox. 600 min🪄 Takes some learning10+
🤝 Cooperative🧩 Solo mode6.8 · BGG #825

Who it's for

One or two people willing to leave a campaign set up over weeks and who genuinely enjoy reading story text aloud. Standalone, so no knowledge of the first Sleeping Gods is needed.

Not for you if…

Setup and teardown are heavy and the campaign wants continuity, so it fits badly into a rotating game night. Four players means a lot of watching, and once the story is finished, there is little reason to open the box again.

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Vibe's take

Slow, exploratory and quietly gripping, with long stretches of reading punctuated by a hard decision about which lead to chase before time runs out. Best with one or two people who can lean over the atlas together.

See how it plays

About this game

San Francisco, 1937: your cargo plane flies through a portal in the sky and lands in a strange world of scheming gods and unfamiliar creatures. One to four players share a crew and travel across a huge atlas of map pages, reading branching story entries as they camp, explore and hunt for relics. Combat runs on a deck you build up over the campaign.

Huge atlas of map pages as the actual boardBranching story entries that remember your choicesDeck-building combat instead of dice

By the numbers

Players

Best at 1–2 playersWorks with 1–4

Duration

60–600 min

Ages 10+

Complexity

3.0 / 5 — Medium

BGG Rating

6.8/10

Rank #825

2.1k ratings

Published

2023

Language

Heavy text

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