Skip-Bo

A sequencing sprint where your stockpile is the only clock that matters.

πŸ‘₯ 2–6 players⏱ approx. 20 minπŸͺ„ Rules in 5 min6+
β˜… 5.5 Β· BGG #13,475

Who it's for

Players who like a fast, competitive card race with light strategy around discard management.

Not for you if…

You prefer deeper strategic decisions over quick, luck-influenced sequencing.

🦊

Vibe's take

Brisk and a little chaotic, with sudden swings whenever a well-timed Skip-Bo wildcard unlocks a pile everyone else was stuck on.

See how it plays

About this game

Skip-Bo has you racing to empty a 30-card stockpile onto four shared building piles that climb from 1 to 12. Hand cards, discard piles, and your precious Skip-Bo wildcards all feed into the sequence, and the first to clear their stockpile wins.

Race to empty your stockpileShared numeric building pilesWildcard timing decisions

Mechanics

Categories

By the numbers

Players

Best at 4 playersWorks with 2–6

Duration

20 min

Ages 6+

Complexity

1.2 / 5 β€” Very Light

BGG Rating

5.5/10

Rank #13,475

10k ratings

Published

1967

Designed by

Hazel "Skip" Bowman

Published by

Tomy, AMIGO, Gibsons, International Games, Mattel, Inc., The Skip-bo Company, Super Impulse, Waddingtons

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