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Sitting Ducks Gallery

Shoot your opponents' ducks out of a shifting card gallery and be the last player with a duck standing.

A fairground shooting gallery, played with cards. Your ducks sit in a central row of cards that keeps shifting as new cards arrive, with a few empty gaps mixed in. Use cards from your hand to place aim tokens on particular ducks, and once a duck has an aim token on it, any player can play a Fire card to take it out. That means your aim can help someone else. Special cards let you shuffle the line around, but the aim tokens stay put, so you can protect your own ducks and threaten the others. Lose all your ducks and you are out; the last player with ducks wins. It is quick, nasty and silly, about twenty minutes with three to six players.

Aim tokens stay while ducks moveAnyone can fire at an aimed duckLast player with a duck wins

Who it's for

You want a short, mean card game with a carnival theme and enjoy sniping at friends.

Not for you if…

You dislike being eliminated early or hate take-that play, since players drop out as their ducks vanish.

Vibe's take

Cheeky and aggressive in short bursts. Aim and fire are separate steps anyone can use, so every lined-up shot is a small act of diplomacy or betrayal.

#5,032 on BGG

of over 30,000 ranked board games

Published 2005 · 21 years ago

older than 87% of games

In 3,725 collections

collected more than 47% of games

3–6 players · ages 8+

Best with 6 · publisher: 10+

about 20 min

shorter than 84% of games · typical 30–90 min

Complexity: light

Explained in 5 minutes · 1.1 out of 5 · lighter than 89%

Opinions: divided

Some love it, others really don’t

Language: little text

A few terms, easy to look up

Play style: competitive

Theme & categories