Ten superheroes, four villains, four battlegrounds — assemble your team-up and let the fixed decks do the fighting.
Who it's for
Comic book fans and co-op gamers who like piloting a themed deck and combining powers to pull off a last-turn save.
Not for you if…
You want to build your deck as you play, because every hero deck here is fixed from the first card.
Vibe's take
synergy-driven, comic-book loud, cooperative, replayable, satisfying
Sentinels of the Multiverse turns a comic book crossover into a card game you actually pilot. Pick one of ten heroes, each with a fixed 40-card deck built entirely around their own powers, then team up against a villain and an environment that fight back on their own — both decks play by printed rules, so nobody has to run the bad guys. Four villains times four environments means dozens of match-ups before you even touch an expansion, and every hero deck rewards learning its quirks. It plays fast, hits hard, and rewards the kind of deck-reading that makes a last-second combo feel like you just saved the multiverse.
Get it
Players
Duration
30–60 min
Ages 10+
Complexity
2.5 / 5 — MediumBGG Rating
6.8/10
Rank #694
17k ratings
Published
2011
Language
Heavy text