Room 25

Escape a shifting prison maze while one of your friends might be a guard.

πŸ‘₯ 1–6 players⏱ approx. 30 minπŸͺ„ A round to warm up8+
🀝 Cooperative🧩 Solo modeβ˜… 6.3 Β· BGG #1,737

Who it's for

You enjoy social deduction with a puzzle, or want a quick escape game that changes shape each round. Good with a group that likes arguing about who is lying.

Not for you if…

You dislike hidden-role bluffing or want a calm cooperative game. Paranoia is baked in, and with the traitor mode someone is always suspected.

🦊

Vibe's take

Paranoid and clever: you make a plan, then the maze moves under you. The tension comes from who you trust, and every shove is both help and a possible trap.

About this game

You wake up in a sterile maze of rooms, each with four doors and no obvious exit, and the only way out is to find Room 25 in the middle. The problem: you are probably not alone, and someone at the table may be a guard who is secretly working against you. Everyone programs their moves in advance, then the rooms start shifting, trapping, and teleporting you. It is a puzzle of trust and deduction, where a single clever shove of a room can save the team or doom it. There are different modes, from fully cooperative to a traitor game, plus a solo mode.

Rooms shift and change the mazeSecretly programmed actions, revealed togetherModes from teamwork to traitor

By the numbers

Players

Best at 4–6 playersWorks with 3–6

Duration

30 min

Ages 8+

Complexity

1.9 / 5 β€” Light

BGG Rating

6.3/10

Rank #1,737

7.3k ratings

Published

2013

Language

Some text

Designed by

FranΓ§ois RouzΓ©

Published by

asmodee, Rebel Sp. z o.o., Hobby Japan, Pegasus Spiele, Kaissa Chess & Games and 5 more

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