Risky Mixes

Goblins trapped by a witch, forced to drink risky potions while absurd rules pile up round after round.

👥 4–10 playersapprox. 20 min🪄 Rules in 5 min6+
5.9 · BGG #4,023

Who it's for

Families, kids' game nights, and casual groups who enjoy silly, chaotic party games like Exploding Kittens.

Not for you if…

You want meaningful strategy or dislike escalating silly rule conditions taking over the table.

🦊

Vibe's take

silly, chaotic, quick, unpredictable, family-friendly

See how it plays

About this game

Risky Mixes traps you and your fellow goblins in a witch's cabin with a simple, horrible rule: everyone drinks. Each of you hides five cards face-down, four potions and one antidote, and on your turn you draw an action card that might make someone lose a life, grant immunity, or trigger an absurd challenge for the whole table. Spell cards stick around as running conditions everyone must follow, so by round three you might be swapping every S for a Z every time you speak. The last goblin standing wins, but honestly, surviving the ridiculous rules stacking up is the real challenge. Five minutes to learn, twenty to play, and it gets sillier every round.

Hidden potion-or-antidote cardsStacking absurd spell conditionsLast goblin standing wins

By the numbers

Players

Best at 5–7 playersWorks with 5–9

Duration

15–20 min

Ages 6+

Complexity

1.0 / 5 — Very Light

BGG Rating

5.9/10

Rank #4,023

1.2k ratings

Published

2019

Language

Heavy text

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