A pocket-sized tactics duel where your leader rewrites how your whole deck plays.
Who it's for
You want a compact two-player card duel with real tactical choices, or a retro-flavored fantasy fight that fits in a bag.
Not for you ifβ¦
You need more than two players or prefer rich theme and story. It is a pure duel with abstract pixel art and no solo or group mode.
Vibe's take
Tight, tactical and quick to read: every card has a job depending on where you put it, and the leader twist gives each match its own flavor. You think about positioning more than luck.
Two players, two identical decks of 25 cards, and a head-to-head fight where the first move is already a decision: you draft a leader from your own deck, and that leader reshapes how every other card in your hand behaves. Then you take turns placing fighters into formation, with front-row cards charging in and back-row cards supporting, and a card can also be burned as a one-shot order that swings a round. A fight ends when one leader falls, and a match is usually best of three or five rounds. Think of it as a tiny retro tactics duel packed into a deck of cards, with 25 different leaders to try.
Get it
Players
Duration
30β45 min
Ages 12+
Complexity
2.6 / 5 β MediumBGG Rating
6.3/10
Rank #2,051
3.7k ratings
Published
2012
Language
Heavy text
Designed by
D. Brad Talton, Jr.
Published by
Portal Games, Pegasus Spiele, GaGa Games, Delight, Level 99 Games and 1 more