Grow a Phoenician-style city state and bid against your neighbours for the technologies that keep your people fed.
Empires rise and fall, but a smart ruler in the gaps between them can build a city state that outlasts the neighbours: think Tyre and Sidon. In Phoenicia you grow an empire worthy of the history books by building your economy, raising your population and keeping rivals at arm's length. Your neighbours challenge you to reach the next technology step, the one that keeps your people fed, and you bid against each other to get there first. Some mechanics were inspired by Outpost. A 2007 economic civilization game for two to five players that runs about ninety minutes and leans on auctions.
Who it's for
You like civilization games driven by bidding and growth, and you remember Outpost with fondness.
Not for you ifβ¦
You want conquest or a lot of direct combat. This one is about economics and outbidding people.
Vibe's take
A tense economic engine with bidding at its heart. You always know what you need next, and so does everybody else.
older than 84% of games
collected more than 34% of games
Best with 4
longer than 77% of games Β· typical 30β90 min
Takes some learning Β· 2.9 out of 5 Β· heavier than 81%
A normal range of ratings
A few terms, easy to look up