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Palazzo

Build a Renaissance palace from quarry modules, and balance spending and earning to make it the most valuable.

Published by
alea

Late Renaissance, rich landowners, and one big question: whose palace will be the most magnificent? You build yours piece by piece from palace modules that you pick out of the quarries, and each new module changes what your palace is worth. Of course, none of it is free. Sometimes you have to step back from construction and earn money so you can keep building. That tension between spending and earning is the whole game, with bidding and collecting sets of modules keeping everyone honest. Palazzo is number two in the Alea medium box series, so expect a tidy, German-style design that plays in about an hour with two to four players.

Palace modules from the quarriesBidding and set collectionAlea medium box, number two

Who it's for

You like tidy builder games where the main puzzle is pacing your money, and you enjoy the Alea style of clean rules and open information.

Not for you if…

You want lots of conflict or a strong story. This one is about efficient building, and it stays polite.

Vibe's take

Calm, tidy and quietly competitive. You build in your own corner of the table, but the auctions and the market for modules make you watch your neighbors closely.

#3,079 on BGG

of over 30,000 ranked board games

Published 2005 · 21 years ago

older than 87% of games

In 3,426 collections

collected more than 45% of games

2–4 players · ages 10+

Best with 4

45–60 min

longer than 62% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.1 out of 5 · heavier than 51%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive

Theme & categories