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Pagoda

A two-player tower race where every pillar must match the color already on the ground floor.

Two players, one pagoda and a hand of colored cards that never quite fits. You build colored pillars on the ground floor, and once a pillar is down, every other pillar there must match its color. Place the fourth pillar on a level and you cap it with a floor tile, which scores a point and unlocks two actions on your personal action board. Higher floors pay more, so every level you finish also opens a door for your opponent to climb. Each of you holds five cards face up and two face down, so you plan around what you can see and what you cannot. A 2014 duel for ages 8 and up, about 45 minutes.

Strictly two playersFloor tiles unlock color actionsPillars score more the higher they go

Who it's for

You want a compact two-player puzzle with a pretty tower at the end and a bit of counting along the way.

Not for you if…

You are more than two, or you dislike hand-management games where one bad card draw stalls your plan.

Vibe's take

Quiet but tense. You are constantly weighing a cheap point now against handing your opponent a floor to build on, and the face-down cards keep you guessing about what comes next.

#3,517 on BGG

of over 30,000 ranked board games

Published 2014 · 12 years ago

older than 67% of games

In 2,941 collections

collected more than 41% of games

2 players · ages 8+

Best with 2

30–45 min

shorter than 51% of games · typical 30–90 min

Complexity: medium

One warm-up round · 1.9 out of 5 · lighter than 60%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive

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