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Origins: First Builders

Grow a city from an Agora and a Palace, climb zodiac temples and use dice workers to leave your mark on ancient history.

Benefactors from beyond the sky uplifted your people, taught them culture, science and war, and now you, the archon, have to show what you made of the gift. Origins: First Builders is a heavy-ish Euro about guiding a population of freemen through a growing city. You start with just an Agora and a Palace tile, then add buildings and monuments that make the city bigger and stronger. Meanwhile you climb three zodiac temples and keep an eye on an arms race with your neighbors. Workers are dice, so what you roll shapes what you can do, and turn order is tied to your stats. Mythic ancient-history flavor, many ways to score, and a two-hour clock. Solo play is supported.

Dice workers with stat-based turn orderThree zodiac temples to climbCity grows from Agora and Palace tiles

Who it's for

You like mid-heavy Euros with several scoring paths, dice-flavored worker placement and a mythic sci-fi spin on antiquity.

Not for you if…

You want a short or light game. It is a two-hour system with many things to track.

Vibe's take

Layered and engine-ish. Dice decide what you can do this round, so you improvise within a long-term plan, and the city on your table grows into something you can read at a glance.

#2,281 on BGG

of over 30,000 ranked board games

Published 2021 · 5 years ago

newer than 63% of games

In 4,929 collections

collected more than 58% of games

1–4 players · ages 12+

Best with 3 · publisher: 14+

60–120 min

longer than 87% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.3 out of 5 · heavier than 90%

Opinions: usual spread

A normal range of ratings

Language: some text

Text on cards or in the rules

Play style: competitive · solo too

Theme & categories