All-special-powers social deduction in ten minutes where everyone has information and nobody is just a plain villager.
Who it's for
Party groups who love fast social deduction with enough information that everyone can participate in the accusations.
Not for you if…
You dislike social deduction or want a game with more strategic depth and less reliance on reading people.
Vibe's take
rapid-fire accusations, social deduction chaos, bluffing intensity, ten-minute drama
The standalone sequel that eliminates villager roles entirely, giving everyone a special power that fires during the night phase. Daybreak adds new roles that interact with the original in delicious ways: the Mystic Wolf can peek, the Apprentice Seer gets partial information, and the Paranormal Investigator might accidentally become a werewolf. Same ten-minute social deduction chaos, but with more tools for every player to contribute meaningfully to the morning discussion.
Get it
from $30
Players
Duration
10 min
Ages 8+
Complexity
1.4 / 5 — Very LightBGG Rating
6.8/10
Rank #820
6.5k ratings
Published
2015
Language
Some text