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Mythic Mischief

Sneak around a magical library, shove rivals into the Tomekeeper's path and avoid getting caught yourself.

Mythic Mischief puts you on the wrong side of a library: you lead a faction of students at Mythic Manor, and your goal is to get as many of the other students caught by the Tomekeeper as possible without being caught yourself. Each faction has its own way of getting around the board, shoving rivals into the Tomekeeper's path and even shifting bookshelves to bend that path. You collect powerful Tomes around the library to upgrade your faction as you go. Mischief points decide it: the first team to reach ten wins, or whoever leads when the Tomekeeper has finished putting all the Tomes back after lunch. It is a sneaky, grid-based take-that skirmish for one to four, about ninety minutes.

Movable bookshelves redirect the TomekeeperTomes upgrade your faction's powersFirst to ten mischief points wins

Who it's for

You like puzzly, maneuvering skirmishes with a sense of humor and enjoy messing with your friends' plans.

Not for you if…

You want a calm, friendly game. Pushing others into danger is the whole point here.

Vibe's take

Mischievous and tactical: you plot a clean move, then watch a rival rearrange the shelves and ruin it. Every faction plays differently, so each game has its own tricks.

#1,881 on BGG

of over 30,000 ranked board games

Published 2022 Β· 4 years ago

newer than 67% of games

In 4,090 collections

collected more than 50% of games

1–4 players Β· ages 10+

Best with 2 Β· publisher: 14+

45–90 min

longer than 77% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.5 out of 5 Β· heavier than 70%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive Β· solo too