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Mordheim: City of the Damned

Lead a warband through a ruined fantasy city, where winning grows your crew and losing bleeds it dry.

Warhammer's fantasy cousin of Necromunda, set in a ruined city of horror. In Mordheim: City of the Damned you pick a warband of one to twenty miniatures (most run around ten or twelve) and fight skirmishes against rival warbands. Win, and your band earns money, levels, new powers and more recruits; play badly and fighters die, lose limbs or vanish, and your crew slowly rots. Because of the fantasy setting there are fewer long shots and a lot more hand-to-hand fighting than in the hive. Published in 1999, it plays best with two or four and takes around an hour a game. It is a campaign hobby, so bring miniatures and patience.

Warbands of one to twenty miniaturesCampaign with money, levels and new powersMore melee than shooting in a fantasy ruin

Who it's for

You like Warhammer miniatures and want a campaign where your warband becomes your story.

Not for you if…

You do not want to build, paint or collect anything. This is a hobby, not a plug-and-play box.

Vibe's take

Gritty and hands-on, with lots of close combat. Your warband changes after every fight, and so does your attachment to it.

#2,204 on BGG

of over 30,000 ranked board games

Published 1999 · 27 years ago

older than 93% of games

In 2,208 collections

collected more than 34% of games

2–6 players · ages 12+

Best with 2 or 4 · publisher: 10+

about 60 min

longer than 62% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.1 out of 5 · heavier than 86%

Opinions: divided

Some love it, others really don’t

Language: no text

Playable without the language

Play style: competitive