Six alien races, eight rounds, one galaxy and a tech draft every time.
Who it's for
4X veterans who want an empire-building afternoon with real tech-path divergence and don't flinch at a long teach.
Not for you ifβ¦
Your group's ceiling is two hours, or you'd rather not have dice decide a fleet battle you planned for an hour.
Vibe's take
Grand and demanding β the draft forces hard commitments early, then you spend hours proving the commitment was right.
A full-weight 4X of galactic conquest where every round opens with a technology draft, so your empire's shape is decided by which cards you were willing to take before your rivals could.
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Players
Duration
120β240 min
Ages 14+
Complexity
4.0 / 5 β HeavyBGG Rating
5.5/10
Rank #16,073
48 ratings
Published
2026
Language
Heavy text