Pick a hero, loot a dungeon and fight monsters in a co-op crawl with no game master needed.
Who it's for
You like miniatures, loot and leveling up, and want a co-op crawl without a game master. Best with four.
Not for you if…
You want something short or low-setup. It takes space, time and tabletop patience.
Vibe's take
Action-packed and generous with loot. Combat is fast and dice-driven, and the dungeon keeps growing more dangerous as your heroes level up.
A dungeon-crawl campaign with big minis, built on the Zombicide system and tuned for fantasy. You pick a hero, choose a class, spend experience points on skills and loot the dungeon for gear, while a streamlined system handles the monsters automatically, so nobody has to play the villain. That keeps the focus on what the heroes do, which is mostly fighting, looting and arguing about who gets the shiny sword. Enemies come in all shapes and sizes and their behavior is resolved by the game. It is a long, cooperative evening of dice and miniatures, best with four, comfortable solo or up to six.
Get it
Players
Duration
120 min
Ages 10+
Complexity
2.6 / 5 — MediumBGG Rating
6.4/10
Rank #1,492
5.0k ratings
Published
2017
Language
Moderate text
Designed by
Raphaël Guiton, Nicolas Raoult, Jean-Baptiste Lullien
Published by
CMON Global Limited, Galápagos Jogos, Edge Entertainment, CrowD Games, Guillotine Games