Roll deeper into the forest for better gems, or stop before every die falls asleep.
A push-your-luck race through a forest where real and fake keys are hidden, all to recover the king's sealed memories. You roll dice to move along the path, and stopping on a key lets you try the treasure chest. Push further down the road for richer rewards, but if all your dice fall asleep, your turn ends on the spot.
Who it's for
Families with primary-school kids who want a game where children can beat adults honestly, since nerve matters more than planning.
Not for you if…
The only real decision is whether to roll again, so anyone wanting to plan a turn will be bored quickly. Bad dice can also leave a child with nothing several turns in a row, which stings.
Vibe's take
One clean tension over and over: bank now or roll again. Kids get the greed loop instantly, and the table reliably erupts when someone's last die nods off.
newer than 67% of games
collected more than 26% of games
Best with 3 or 4 · publisher: 6+
shorter than 69% of games · typical 30–90 min
Explained in 5 minutes · 1.1 out of 5 · lighter than 92%
Most people rate it similarly
Playable without the language