Magic Hill

Climb a 3-D magic hill by landing goblins on top of each other.

πŸ‘₯ 2–5 players⏱ approx. 30 minπŸͺ„ Rules in 5 min8+
β˜… 5.6 Β· BGG #12,794

Who it's for

Families with children from about eight who like a race with a bit of card planning. Adults do not have to fake enthusiasm, since the climbing puzzle is decent.

Not for you if…

You want a deep game for adults only, or you expect the chaos of a pure dice race. Luck is mild, so careless play does get punished.

🦊

Vibe's take

Playful and a little puzzly. Kids enjoy stacking and clambering up the tiers, while the card choices give adults something to plan around.

About this game

Magic Hill is a climbing race for young wizards. Each player controls five goblins on a five-tier, three-dimensional hill, and the goal is to get one of them to the top first. On your turn you play two or three numbered cards: the first picks which goblin moves, the others say how far. Here is the catch: goblins climb only by landing on top of another goblin, so you need friends and enemies to step on. Event tiles can help or hurt, and magic stones let you hold more cards. The 3-D board looks great, and the card choices give older kids a little planning to chew on, while younger ones simply enjoy the climb.

Three-dimensional five-tier hillGoblins climb by landing on goblinsEvent tiles and magic stones twist the race

By the numbers

Players

Best at 3–4 playersWorks with 2–5

Duration

30 min

Ages 8+

Complexity

1.6 / 5 β€” Light

BGG Rating

5.6/10

Rank #12,794

367 ratings

Published

2001

Designed by

RΓΌdiger Dorn

Published by

Ravensburger

Similar vibes