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Machina Arcana (Second/Third Edition)

Steampunk Lovecraft in a cooperative dungeon crawl, told chapter by chapter.

Explorers descend into an ancient underground complex of unknown origin, in a steampunk world that Lovecraft would recognise: the monsters come straight out of the Cthulhu mythos. You collect equipment, use your surroundings, fight what lurks in the dark and push the story forward chapter by chapter. The tale is split into scenarios, each a self-contained game with its own narration and finale. It is cooperative, dice-driven and built so no run feels exactly the same. This second/third edition dates from 2019, plays one to four, and wants a long afternoon or evening: about two and a half hours.

Cthulhu-inspired monsters in a steampunk settingScenarios told in narrated chaptersModular board with equipment and dice fights

Who it's for

You like cooperative horror adventures with a story and are happy to play it solo or as a pair.

Not for you if…

You want a short session or a light game. A scenario is a long, dark outing.

Vibe's take

Tense and atmospheric. You spend action points carefully, the dice sometimes betray you, and the narration keeps pulling you deeper into the complex.

#1,571 on BGG

of over 30,000 ranked board games

Published 2019 Β· 7 years ago

newer than 55% of games

In 4,829 collections

collected more than 57% of games

1–4 players Β· ages 14+

Best with 1 or 2 Β· publisher: 13+

about 150 min

longer than 92% of games Β· typical 30–90 min

Complexity: heavy

For experienced groups Β· 3.7 out of 5 Β· heavier than 94%

Opinions: usual spread

A normal range of ratings

Language: lots of text

Lots of text, fluency helps

Play style: cooperative Β· solo too