Back

Last Aurora

Race across a frozen post-apocalypse to catch the last icebreaker, with crews, vehicles and fights along the way.

The radioactive dust of the Last War has frozen the northern countries, the old world's resources are exhausted, and a radio message brings one last hope: the icebreaker ship Aurora is cruising the coast, looking for survivors. Winter is coming, and whoever isn't aboard in a few days is doomed. You manage a crew in a race against time: you gather resources, recruit survivors, improve your vehicle and fight enemies on your way to the ship. Cards and worker placement drive the turns, and the race tension never lets up. Picture a desperate road trip across a frozen wasteland, with a solo mode for lonelier journeys.

Race to the last icebreaker shipRecruit survivors, upgrade your vehicleWorker placement meets card management

Who it's for

You like a bleak post-apocalyptic mood with real race pressure, and you want a game that works alone and with a group.

Not for you if…

You want a lighthearted game. The theme is grim, and the race can feel unforgiving if you fall behind.

Vibe's take

Bleak but driven. The ice and the clock push you forward, and every recruit and upgrade feels like a small act of hope against a hopeless world.

#2,187 on BGG

of over 30,000 ranked board games

Published 2020 Β· 6 years ago

newer than 59% of games

In 3,983 collections

collected more than 49% of games

1–4 players Β· ages 12+

Best with 4 Β· publisher: 14+

60–90 min

longer than 77% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 2.8 out of 5 Β· heavier than 78%

Opinions: broad agreement

Most people rate it similarly

Language: some text

Text on cards or in the rules

Play style: competitive Β· solo too