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Kingdom Crossing

Program a route across seven bridges – each one only once per day.

Kingdom Crossing turns the Seven Bridges of Königsberg into an engine builder: you program your route through Queen Beavery's kingdom, and you may never cross the same bridge twice in one day.

Seven Bridges of Königsberg as core ruleMovement programmed in advanceAutoma solo with four levels

Who it's for

Players who enjoy engine building but want a hard spatial constraint that forces real route planning.

Not for you if…

You dislike committing to turns in advance – a badly programmed day here is felt until the round ends.

Vibe's take

Puzzly and planning-forward – the bridge restriction turns a friendly beaver setting into a genuinely sharp route puzzle you re-solve every single day.

#2,295 on BGG

of over 30,000 ranked board games

Published 2025 · 1 year ago

newer than 86% of games

In 2,272 collections

collected more than 35% of games

1–4 players · ages 12+

Best with 3 · publisher: 14+

45–90 min

longer than 77% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.0 out of 5 · heavier than 85%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive · solo too

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