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Himalaya

Program six caravan moves in secret and beat everyone to the goods they were counting on.

You lead a yak caravan across the Himalayan plateau, programming six moves in advance each round. Collect salt, barley, tea, jade and gold, then deliver them to monasteries, regions and markets to build political, religious and economic influence.

Six moves programmed in advanceThree parallel influence tracksSimultaneous execution creates collisions

Who it's for

Groups of four who like planning ahead and can handle their plan being spoiled by someone arriving first.

Not for you if…

You dislike programming your turn blind or need to react to what others just did. Three players thins out the competition badly, and the elimination-style scoring can feel harsh if you fall behind early.

Vibe's take

Quietly tense during planning, then noisy when the caravans move and someone's carefully plotted route hits an empty village.

#2,175 on BGG

of over 30,000 ranked board games

Published 2004 · 22 years ago

older than 88% of games

In 2,348 collections

collected more than 35% of games

3–4 players · ages 10+

Best with 4 · publisher: 8+

about 60 min

longer than 62% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.6 out of 5 · heavier than 71%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive

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