Himalaya

Program six caravan moves in secret and beat everyone to the goods they were counting on.

πŸ‘₯ 3–4 players⏱ approx. 60 minπŸͺ„ A round to warm up10+
SdJ 2005 Β· nominatedβ˜… 6.2 Β· BGG #2,163

Who it's for

Groups of four who like planning ahead and can handle their plan being spoiled by someone arriving first.

Not for you if…

You dislike programming your turn blind or need to react to what others just did. Three players thins out the competition badly, and the elimination-style scoring can feel harsh if you fall behind early.

🦊

Vibe's take

Quietly tense during planning, then noisy when the caravans move and someone's carefully plotted route hits an empty village.

See how it plays

About this game

You lead a yak caravan across the Himalayan plateau, programming six moves in advance each round. Collect salt, barley, tea, jade and gold, then deliver them to monasteries, regions and markets to build political, religious and economic influence.

Six moves programmed in advanceThree parallel influence tracksSimultaneous execution creates collisions

By the numbers

Players

Best at 4 playersWorks with 4

Duration

60 min

Ages 10+

Complexity

2.6 / 5 β€” Medium

BGG Rating

6.2/10

Rank #2,163

2.3k ratings

Published

2004

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