Back

Guildhall

Build chapters of medieval professions for growing powers, then cash them in for points before rivals reach twenty.

A set-collection card game about assembling chapters of medieval professions, each granting an ability that grows stronger as the set fills. Complete a set of all five colors of one profession and you can cash it in for victory points, but doing so strips the ability away. First to twenty points wins, and take-that cards let you meddle with everyone else.

Abilities grow as sets fillCash in a set and lose its powerTake-that cards let you meddle

Who it's for

Card gamers who like engine-building tension and don't mind interactive take-that jabs at the table.

Not for you if…

You dislike being targeted by disruptive cards, or prefer a strategy game where your plan is safe from other players.

Vibe's take

Quick, combo-driven and pleasantly mean, torn between hoarding a strong ability and spending it for the win.

#1,670 on BGG

of over 30,000 ranked board games

Published 2012 · 14 years ago

older than 72% of games

In 4,868 collections

collected more than 57% of games

2–4 players · ages 10+

Best with 2 or 3

30–45 min

shorter than 51% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.1 out of 5 · heavier than 51%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive

Theme & categories