Build chapters of medieval professions for growing powers, then cash them in for points before rivals reach twenty.
How to play · in EnglishGuildhall Material- und Regelübersicht
ReviewDuelality Gamecast reviews Seventh Seas GuildhallA set-collection card game about assembling chapters of medieval professions, each granting an ability that grows stronger as the set fills. Complete a set of all five colors of one profession and you can cash it in for victory points, but doing so strips the ability away. First to twenty points wins, and take-that cards let you meddle with everyone else.
Who it's for
Card gamers who like engine-building tension and don't mind interactive take-that jabs at the table.
Not for you if…
You dislike being targeted by disruptive cards, or prefer a strategy game where your plan is safe from other players.
Vibe's take
Quick, combo-driven and pleasantly mean, torn between hoarding a strong ability and spending it for the win.
older than 72% of games
collected more than 57% of games
Best with 2 or 3
shorter than 51% of games · typical 30–90 min
One warm-up round · 2.1 out of 5 · heavier than 51%
Most people rate it similarly
Playable without the language