Build one shared eco town on a ring where every action costs time.
A town-building game run on a time ring where every action costs a different amount of time, so whoever sits furthest back on the track is always the next to act.
Who it's for
Groups up to six who want a meaty city builder in which turn order itself is a decision.
Not for you ifβ¦
You want your own separate board β here every build reshapes the town everyone shares.
Vibe's take
Chewy and interactive β the time ring turns turn order into a resource, and a shared town means nobody develops in a vacuum.
newer than 95% of games
collected more than 20% of games
Best with 3 or 4
longer than 92% of games Β· typical 30β90 min
For experienced groups Β· 3.7 out of 5 Β· heavier than 94%