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Grinivil

Build one shared eco town on a ring where every action costs time.

A town-building game run on a time ring where every action costs a different amount of time, so whoever sits furthest back on the track is always the next to act.

Time action ring sets turn orderOpen and hidden resident wishesSealed-bid auctions on the market

Who it's for

Groups up to six who want a meaty city builder in which turn order itself is a decision.

Not for you if…

You want your own separate board – here every build reshapes the town everyone shares.

Vibe's take

Chewy and interactive – the time ring turns turn order into a resource, and a shared town means nobody develops in a vacuum.

#6,822 on BGG

of over 30,000 ranked board games

Published 2026 Β· this year

newer than 95% of games

In 400 collections

collected more than 20% of games

2–6 players Β· ages 10+

Best with 3 or 4

90–150 min

longer than 92% of games Β· typical 30–90 min

Complexity: heavy

For experienced groups Β· 3.7 out of 5 Β· heavier than 94%

Play style: competitive