Grow galactic flowers in half one, harvest them with your own discards in half two.
Who it's for
Card-game fans who enjoy structural twists like deck transformation and a clear build-then-cash-in arc.
Not for you ifβ¦
Avoid if you dislike games where early decisions constrain your options later, the two-phase structure is unforgiving of sloppy planting.
Vibe's take
Structured in two distinct moods, the growing half feels like careful setup and positioning, while the harvest half turns those same choices into a payoff round, so decisions from early on echo later. The discard-becomes-deck twist rewards planning your plant order deliberately rather than just reacting turn to turn.
Gloomies has you tending little space creatures obsessed with galactic flowers: you spend the first half of the game planting and growing blossoms across the board, then flip your discard pile into a new deck and spend the second half harvesting what you grew.
Get it
Players
Duration
45β60 min
Ages 5+
Complexity
1.9 / 5 β LightBGG Rating
5.7/10
Rank #6,233
375 ratings
Published
2025