Gentes

Build a Mediterranean civilization where every action costs time on your personal clock, rewarding ruthless efficiency.

πŸ‘₯ 1–4 players⏱ approx. 90 minπŸͺ„ Takes some learning12+
🧩 Solo modeβ˜… 6.7 Β· BGG #978

Who it's for

Euro fans who appreciate innovative action-timing mechanisms and want a civilization game that rewards efficiency above all.

Not for you if…

You prefer standard worker placement or find time-management constraints stressful rather than engaging.

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Vibe's take

timing efficiency pressure, civilization building, action-cost optimization, innovative mechanism

About this game

Build a Mediterranean civilization using an innovative timing system where each action costs different amounts of time on your personal clock. Gentes rewards efficiency above all: expensive actions eat your time, leaving fewer turns in a round. Train citizens, build monuments, and found cities while managing the tension between powerful but time-consuming actions and weaker but faster ones. The population card system adds another layer as trained citizens provide ongoing abilities.

Actions cost time, not workersInnovative timing mechanismMediterranean civilization

Get it

from €51

from €51 Β· Amazon.deAd Β· affiliate linkBGG
By the numbers

Players

Best at 4 playersWorks with 2–4

Duration

90 min

Ages 12+

Complexity

3.2 / 5 β€” Medium

BGG Rating

6.7/10

Rank #978

3.9k ratings

Published

2017

Designed by

Stefan Risthaus

Published by

Tasty Minstrel Games, Maldito Games, Jing Studio, Board Game Rookie, Spielworxx, Game Brewer, Dexker Games

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