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Frank's Zoo

A climbing card game where animals scare off other animals, and you race to shed your whole hand.

A climbing card game where the ranks are animals, and each creature is only scared off by certain others. Race to empty your hand: play a set of animals, and the next player can only beat it with more of the same, or with an animal that frightens it. Score for shedding your cards, for collecting lions, and for that one prized hedgehog. Works solo or in shifting teams.

Animals scare off other animals in a pecking orderScore for lions and the prized hedgehogPlay solo or as shifting partnerships

Who it's for

Groups who love climbing and shedding games like Tichu and Dalmuti, and want a lively, illustrated take that scales up to seven players.

Not for you if…

You want deep strategy or a two-player option. The animal hierarchy takes a hand or two to click and can feel chaotic with a full table.

Vibe's take

A lively hand-shedding race with an animal pecking order to master, tense and social whether solo or in shifting teams.

#2,325 on BGG

of over 30,000 ranked board games

Published 1999 · 27 years ago

older than 93% of games

In 6,308 collections

collected more than 66% of games

3–7 players · ages 6+

Best with 4 or 5 or 6 · publisher: 10+

about 60 min

longer than 62% of games · typical 30–90 min

Complexity: light

Explained in 5 minutes · 1.5 out of 5 · lighter than 72%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: in teams

Theme & categories