Fernweh

A cooperative shedding game where your group races the deck to finish each stage of the hike before daylight runs out.

πŸ‘₯ 2–5 players⏱ approx. 60 minπŸͺ„ A round to warm up8+
🀝 Cooperative0

Who it's for

Co-op fans who like a campaign that builds β€” each cleared stage adds new cards and keeps the challenge evolving instead of resetting to the same deck every time.

Not for you if…

If losing means restarting the whole hike frustrates you, or you'd rather each session stand alone rather than build toward a longer campaign, this asks for more patience than it might first seem.

🦊

Vibe's take

Tense in a slow-burn way β€” you're always doing the math on how many cards are left versus how many obstacles remain, and a bad stretch can put the whole campaign's progress at risk.

About this game

Fernweh turns hiking into a cooperative card-shedding challenge. Your group tackles a trail broken into stages, working together to play through obstacle cards and empty your hands before your shared deck runs dry. Clear a stage and you unlock new cards for the trail ahead; run out of cards too often and you burn through your daylight, forcing the whole hike to restart.

Cooperative hand-shedding playCampaign-style linked stagesDeck grows as you progress
By the numbers

Players

2–5 players

Duration

15–60 min

Ages 8+

Complexity

2.0 / 5 β€” Light
0

Published

2026