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Sail a blank ocean that fills tile by tile, planting settlements to claim the islands you help explore.

Klaus Teuber sends you sailing across a blank ocean that fills in tile by tile as you explore. Draw and place sea tiles to grow islands, then pay to drop settlements, bases, and scouts on the emerging land. Finished islands reward everyone who invested, but the lion's share goes to whoever built the strongest presence.

A blank ocean fills in tile by tileEveryone on a finished island scores, top presence mostClassic Teuber exploration and majority play

Who it's for

Fans of classic nineties Euros who enjoy tile-driven exploration, area majorities, and the tension of when an island will pay out.

Not for you if…

You want modern polish or streamlined rules. The dated pacing and luck of the tile draw can frustrate players used to tighter designs.

Vibe's take

An exploratory area-majority game full of timing bets, where an unfolding map keeps every island a race worth contesting.

#4,293 on BGG

of over 30,000 ranked board games

Published 1996 Β· 30 years ago

older than 95% of games

In 2,795 collections

collected more than 39% of games

2–4 players Β· ages 10+

Best with 4

about 60 min

longer than 62% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.2 out of 5 Β· heavier than 59%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive

Theme & categories