Command high-tech armies on a borderless map of Earth, chosen strategy card by strategy card.
Dust is a conquest game on a map of Earth with no borders. Decades of war and new technology have rewritten the political map, and you fight over power sources and capitals with high-tech armies. Every turn starts with a strategy card chosen in secret that largely dictates what you may do. In the production phase you spend points on factories and units, and each unit type has its own stats and effects, so army composition matters. Combat is dice-driven and alternates between sides. The 2007 game is a long one, about three hours, and suits players who enjoy planning an army before they ever roll a die.
Who it's for
You enjoy long, miniatures-heavy conquest games and want an evening to build an army and push across a global map.
Not for you ifβ¦
You have a short evening, or you prefer low-luck negotiation to dice-driven combat.
Vibe's take
A big, long war game. Choosing your card in secret is a gamble about what the others will do, and the miniatures give it table presence.
older than 84% of games
collected more than 40% of games
Best with 4 or 6 Β· publisher: 12+
longer than 95% of games Β· typical 30β90 min
Takes some learning Β· 2.6 out of 5 Β· heavier than 73%
A normal range of ratings
Playable without the language