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Dimension

Stack colorful spheres into three-dimensional patterns faster than everyone else in a real-time puzzle.

Designer
Lauge Luchau
Published by
KOSMOS
Editions by
Thames & Kosmos

Dimension is a stacking puzzle played with sixty colorful spheres, and everyone plays at the same time. Six task cards are laid out each round, and each tells you how the balls must sit on top of and next to each other, often with colors that must not touch. You grab spheres and rush to build matching arrangements on your own tray, because the player who completes the most tasks wins. It is fast, tactile and a bit absurd, since you hold marbles in one hand while you rotate a pile with the other. It plays in about half an hour with up to four, and works solo too if you want to beat your own time.

Sixty spheres in a personal traySix task cards each roundEveryone builds at once

Who it's for

You like spatial puzzles and tactile pieces, and you enjoy a game where everyone is busy at the same time, with or without kids.

Not for you if…

You dislike time pressure or fiddly pieces. Balls roll, and the pace can feel hectic.

Vibe's take

Frantic and tactile, with quiet concentration punctuated by cries of triumph. Everyone builds at once, so the table is a flurry of hands and balls.

#2,524 on BGG

of over 30,000 ranked board games

Published 2014 Β· 12 years ago

older than 67% of games

In 3,750 collections

collected more than 47% of games

1–4 players Β· ages 6+

Best with 4 Β· publisher: 8+

about 30 min

shorter than 69% of games Β· typical 30–90 min

Complexity: light

Explained in 5 minutes Β· 1.4 out of 5 Β· lighter than 76%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive Β· solo too

Theme & categories