Four asymmetric factions clash on an alien planet where battles split into capture, imprison, and kill sub-objectives.
Who it's for
Area-control fans who want asymmetric factions and a unique battle system that makes every conflict tactically interesting.
Not for you ifβ¦
You prefer balanced symmetric combat or find the rule overhead of four different factions too much.
Vibe's take
asymmetric faction warfare, three-part battle resolution, card-driven area control, sci-fi miniature conflict
Four asymmetric factions wage war across an alien planet using a card-driven area-control system where combat is resolved through a unique battle board. Cry Havoc's signature innovation is the three-part battle resolution: when forces clash, both players assign units to capture the region, take prisoners, or kill enemy units, creating tactical sub-battles within each conflict. Each faction plays fundamentally differently, from swarming aliens to tech-heavy robots.
Get it
Players
Duration
60β120 min
Ages 12+
Complexity
3.3 / 5 β MediumBGG Rating
6.6/10
Rank #1,021
7.1k ratings
Published
2016
Language
Moderate text