Explore the Pacific, colonize island groups and decide whether to invest in warriors, canoes or surfing.
The Polynesian Triangle is a lot of ocean, and in Conquest of Paradise (2007) you are about to cross it. You build canoes, send them out into unknown waters, discover island groups and colonize the best ones. Then comes the work of keeping an empire: training warriors to defend it, building lines of communication between the islands and spending scarce resources wisely. Investing in culture can pay off in surprising ways, from tattooing and hula to surfing and the giant moai of Easter Island. It plays two to four, or solo, in about an hour and a half.
Who it's for
You enjoy lighter empire-building with an unusual setting, and also want a solo option.
Not for you ifβ¦
You want heavy, tightly engineered strategy. Dice and events play a real part here.
Vibe's take
Expansionist with a reasoned pace. You push into unknown waters, face events and dice, and keep weighing growth against defence, with a solo mode for when no one is around.
older than 84% of games
collected more than 42% of games
Best with 3 or 4
longer than 77% of games Β· typical 30β90 min
One warm-up round Β· 2.5 out of 5 Β· heavier than 69%
A normal range of ratings
A few terms, easy to look up