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Code 777

You see everyone's tiles but your own, so ask the right questions and deduce your secret rack.

In Code 777 you can see everyone's tiles except your own. Each player gets a rack holding three tiles from a pool of colored, numbered tiles, with the rack turned away so only the others can read it. Each turn a question card asks something like whether you see more yellow sevens or more blue sevens, and the answers help everybody work out what is on their own rack. When you feel sure, you make a guess, but a wrong one means starting over with fresh tiles. It is a clever logic game with a bluffing flavor, inspired by What's That on My Head?, and Alex Randolph credited Robert Abbott as co-designer. Best with four players.

Racks facing outward so you cannot see your own tilesQuestion cards produce cluesA wrong guess means starting over

Who it's for

You like logic puzzles with a social twist and want a deduction game around a table of three to five people.

Not for you if…

You dislike guessing games where you cannot see your own pieces. Careful reasoning is required.

Vibe's take

Thoughtful and a bit sneaky. You listen to answers, count colors out loud and try not to give away more than you must while piecing together what is on your rack.

#2,891 on BGG

of over 30,000 ranked board games

Published 1985 Β· 41 years ago

older than 97% of games

In 2,919 collections

collected more than 40% of games

2–5 players Β· ages 12+

Best with 4 Β· publisher: 10+

about 60 min

longer than 62% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.3 out of 5 Β· heavier than 63%

Opinions: usual spread

A normal range of ratings

Language: some text

Text on cards or in the rules

Play style: competitive

Theme & categories